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Game Library

Rules, roles, and card encyclopedia for Night of Witnesses.

Introduction

Night of Witnesses is a social deduction game for 4–9 players. Cards are passed around the table; each player keeps one secret role. Through descriptions, discussion, and voting, someone is sent to the Private Room (爆鎖室). Win conditions depend on who enters — and on hidden roles like Murderer, Bomber, and Guests.

Rules

Game Flow

  1. ↓

    Lobby

    Purpose
    Configure seats, AI difficulty (Solo), or room code (Multiplayer).
    Duration
    Until host starts
    Available Actions
    Adjust settings, open Game Library, switch language, start match.
    Restrictions
    Need 4–9 players before start.
  2. ↓

    Card Passing

    Purpose
    Assign secret roles by keeping one card and claiming what you pass.
    Duration
    Turn-based until all seats keep a role
    Available Actions
    Drag/tap card, choose claim, confirm pass. View flying claimed-card animation.
    Restrictions
    Only current seat may pass; actual card stays hidden from outsiders.
  3. ↓

    Description Phase

    Purpose
    Each player announces a sighting (truth or lie) and may use a role ability.
    Duration
    Per-seat timer (variant)
    Available Actions
    Announce sighting; Butler / Detective / Lawyer abilities; skip ability.
    Restrictions
    Must announce before ability; Detective may end the round early.
  4. ↓

    Group Discussion

    Purpose
    Argue about claimed passes and sightings before voting.
    Duration
    Shared discussion timer
    Available Actions
    Chat (or gestures), end discussion, Detective reveal (if unused).
    Restrictions
    Silenced players cannot chat.
  5. ↓

    Voting Phase

    Purpose
    Secret ballot for who enters the Private Room.
    Duration
    Voting timer
    Available Actions
    Click a seat to cast your ballot (weighted by tickets).
    Restrictions
    One ballot each; ties trigger one revote then random among tied.
  6. Result Phase

    Purpose
    Reveal roles, claim vs actual passes, tickets, and winners.
    Duration
    Until next round / lobby
    Available Actions
    Review history, play again, return to lobby, open library.
    Restrictions
    No further match actions until a new round starts.

Roles

FAQ